Matrixx MX-200 Bedienungsanleitung

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Flex 3 Cookbook
Joshua Noble and Todd Anderson
Beijing
Cambridge
Farnham
Köln
Paris
Sebastopol
Taipei
Tokyo
Seitenansicht 0
1 2 3 4 5 6 ... 44 45

Inhaltsverzeichnis

Seite 1 - Flex 3 Cookbook

Flex 3 Cookbook™Joshua Noble and Todd AndersonBeijing•Cambridge•Farnham•Köln•Paris•Sebastopol•Taipei•Tokyo

Seite 2

15.9 Use Regular Expressions for Validating ISBNs 44715.10 Create Regular Expressions by Using Explicit Character Classes 44715.11 Use Character Types

Seite 3

18.6 Create an ActionScript-Based Module 51018.7 Load a Module by Using ModuleLoader 51218.8 Use ModuleManager to Load Modules 51418.9 Load Modules fr

Seite 4 - Table of Contents

21.4 Use the compc and mxmlc Tasks in the Flex Ant Tasks 61521.5 Compile and Deploy Flex Applications That Use RSLs 61521.6 Create and Monitor Express

Seite 5

CHAPTER 8Images, Bitmaps, Videos, SoundsImages, bitmaps, videos, and sounds is a mouthful and a far wider range of topics thancould be adequately cove

Seite 6 - Table of Contents

8.1 Load and Display an ImageProblemYou need to display an image in a Flex component.SolutionUse either an Embed statement to compile the image into

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The full example follows:<mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="400" height="300"> <mx:Sc

Seite 8 - Table of Contents

<mx:Button label="Pause" click="vid.pause();"/> <mx:Button label="Stop" click="vid.

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public var sound:Sound; public var chan:SoundChannel; public var pausePos:int = 0; private const server:S

Seite 10 - Table of Contents

8.4 Create a Seek Bar for a Sound FileProblemYou need to create a seek control for a user to seek different parts of an MP3 file and avolume control

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//divide by 10 because the Slider values go from 0 - 10 and we want a value //between 0 - 1.0 chan = sou

Seite 12 - Table of Contents

Adobe Developer Library, a copublishing partnership between O’Reilly Media Inc.,and Adobe Systems, Inc., is the authoritative resource for developers

Seite 13 - CHAPTER 8

two bitmaps are merged via the merge method. The colorTransform method applies thedata from a ColorTransform object to the BitmapData object. The Colo

Seite 14 - Discussion

import mx.core.BitmapAsset; import mx.controls.Image; [Embed(source="../assets/bigshakey.png")]

Seite 15 - 8.2 Create a Video Display

8.6 Apply a Convolution Filter to an ImageProblemYou want to allow users to alter the colors, contrast, or sharpness of an image.SolutionCreate an in

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preserveAlpha:Boolean (default = true)A value of false indicates that the alpha value is not preserved and that the convo-lution applies to all channe

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]]> </mx:Script> <mx:Button click="convolve()" label="convolve away"/> <mx:HBox> <

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Its parameters are as follows:name:String (default = null)A string that identifies the stream. If you pass false, the publish operation stops.Clients

Seite 19 - 8.5 Blend Two Images

<mx:Script> <![CDATA[ private var cam:Camera; private var nc:NetConnection; private var ns:NetStr

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DiscussionThe Microphone class provides access to a user’s microphone and computer, and theuser must allow the Flash Player application access for you

Seite 21 - 8.5 Blend Two Images

private function status(event:StatusEvent):void { trace("status"); } private function activity(event:ActivityEve

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private var vid:Video; private var nc:NetConnection; private var ns:NetStream; private var metaDataObj:Ob

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This excerpt is protected by copyright law. It is your responsibility to obtain permissions necessary for any proposed use of this m

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SolutionDraw the data of both images to a BitmapData object and use the BitmapData.hitTestmethod.DiscussionThe BitmapData object possesses a hitT

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private var dragBmp:BitmapData; private var hasDrawn:Boolean = false; private function loaded():void{

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high-enough alpha. In Figure 8-2, however, the shake collides with a square and themethod returns true.8.11 Read and Save a User’s Webcam ImageProble

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JPEG to a server by adding the data to a URLRequest object and sending it via thenavigateToURL method. For example:<mx:Canvas xmlns:

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urlRequest.data = urlVars; flash.net.navigateToURL(urlRequest, "_blank"); } ]]> </

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BlendMode.LIGHTEN ("lighten")Superimposes type.BlendMode.MULTIPLY ("multiply")Creates shadows and depth effects.BlendMode.NORMAL (

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DiscussionA cue point is a value inserted into an FLV file at a certain time within a video thatcontains either simply a name or a data object with a

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for each(var o:String in obj.parameters) { trace(obj[o]+" "+o); } } private function onM

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To determine which second in the video that the user meant to seek, divide the positionof the dragged Sprite by the width of the timeline area and mul

Seite 33 - method. For example:

} private function onMetaData(obj:Object):void { length = obj.duration; trace(length); } private fu

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Table of ContentsPreface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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for (var propName:String in id3) { trace(propName + " = " + id3[propName]); }}The information from a song I was listening t

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dataChunkLength = bytes.readInt();}If you want to read the header info from an AU file, it would look like this:public var bytes:ByteArray;public

Seite 37 - 8.14 Create a Video Scrubber

img.addEventListener(ProgressEvent.PROGRESS, progress);In the progress method, which is handling the ProgressEvent.PROGRESS event, a UIComponent is re

Seite 38

the user has selected a file for upload. Add an event listener to the FileReference objectto indicate that the user has selected a file:fileRef.addEve

Seite 39

Because the file has already been uploaded, you can deal with the data on the server,moving the file to (in this case) a folder called images:$file_te

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img3.source = bitmapAsset; } ]]> </mx:Script> <mx:Image id="img1" source="../assets

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2.10 Display an Alert in an Application 532.11 Use the Date from a Calendar Control 552.12 Display and Position Multiple Pop-ups 562.13 Create a Custo

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4.4 Create an In-Place Editor 1154.5 Determine All Fonts Installed on a User’s Computer 1164.6 Create a Custom TextInput 1184.7 Set the Style Properti

Seite 43 - FileReference object

7. Renderers and Editors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1937.1 Create Your Own

Seite 44

9.6 Load CSS at Runtime 2729.7 Declare Styles at Runtime 2749.8 Create Custom Style Properties for Components 2769.9 Use Multiple Themes in the Same A

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12.4 Pause, Reverse, and Restart an Effect 36612.5 Create Custom Effect Triggers 36712.6 Create Tween Effects 36812.7 Use the DisplacementMapFilter Fi

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